System Status: Operational

Architecting core systems & clean code layers.

Hi, I'm Evo. A systems and modern backend software developer specializing in C# performance optimization, automated plugin ecosystems, and high-throughput server integration.

evo@diagnostic-node: ~
Unique Connections 0
BOOTING
Securing telemetry...

// Welcome to the interactive terminal. Try typing 'help' or 'gemini' below.

guest@evo.core:~$ compile --source Portfolio.cs

[INFO] Assembly compiled dynamically in 18ms. Server core optimized.

evo.core:~$

Modular Engine Components

Technical Stack & Competencies

Designed to execute modular, robust, asynchronous operations. High architectural emphasis on clean abstractions and maintainable dependency loops.

CORE

Languages

Strong command over high performance system level and scripting utilities.

  • C# (.NET 8/9) 100%
  • TypeScript / JS 60%
  • SQL Server & PHP 65%
FRAMEWORK

Frameworks

Building modular extensions and robust responsive presentation layers.

  • HTML5 100%
  • Carbon Framework 90%
  • Tailwind CSS 60%
OPS

Systems

Infrastructure optimization, performance auditing, and virtualization.

  • Linux VPS & CLI 85%
  • Docker Engines 80%
  • Git / CI Pipelines 90%
SPECS

Specialties

High focus on low-latency, real-time concurrency models.

  • Async Logic / Tasks 95%
  • Hook Interception 90%
  • Memory Profiling 80%

Compiled Modules

Featured Projects

System Module
C# Plugin

AutoTC Module

Allows real-time base construction state parsing with an interactive in-game graphical controller. Highly optimized event hooks minimize latency overhead inside Rust environments.

Access Project
#CSharp #.NET #Carbon #Performance
Frame Optimizer
NUI Interface

Evo FPS Engine

A comprehensive FiveM hardware optimization interface. Communicates directly with native render frameworks using lightweight asynchronous state pipelines to dynamically adjust object pooling and draw distances.

Access Project
#HTML #LUA #AsyncNUI #FiveM
Procedural System
C# Server Core

RandomLootTimer

A fully customizable procedurally timed game rewards server loop. Includes multi-threaded countdown matrices, active visual status arrays, and automated local data state tracking profiles.

Access Project
#CSharp #Threading #DataMapping #Rust
Middleware Gate
Security API

PasswordProtector

Secures isolated server node staging instances using automated client validation hooks. Blocks early runtime thread allocation processes before correct handshake payloads are verified.

Access Project
#CSharp #Handshake #NodeDefense #API
Cloud Platform
System Portal

EvoHosting Engine Core

High performance, lightweight portal architecture engineered for cloud container management. Maximizes SEO indices and dynamic content hydration through client-first structural layouts.

Access Project
#HTML5 #PostgreSQL #Deployment #VPS

Professional Iterations

System History

2024 - Present

Lead Developer, Evo Hosting & Plugins

Managing deployment architectures and custom gaming server assemblies.

  • Deployed Carbon interface integrations servicing high-frequency traffic.
  • Engineered multi-threaded C# countdown routines reducing core process loops.
  • Maintained Linux cloud infrastructures with 99.9% application availability.
2023 - Present

Open Source Plugin Contributor

Writing robust C# wrappers and optimization tools for virtual gaming nodes.

  • Formulated performance presets for Lua engines (FiveM native profiles).
  • Refined garbage collection handling of custom game arrays to protect RAM heaps.
  • Created custom secure entry protocols verifying client session parameters.
2022 - Present

Web Systems & Database Engineer

Creating responsive backend databases and dynamic administrative portals.

  • Crafted responsive modern front-end skins using standard HTML5 and styling wrappers.
  • Structured high-integrity relational tables on PostgreSQL databases.
  • Integrated system-level diagnostic indicators tracking connection parameters locally.